12/14/2023 0 Comments Chimex loreal![]() ![]() There are two basic modes in the game, Timed Mode and Free Mode. The game continues as long as time is available it is possible to complete full coverage of the grid multiple times. The overall objective is to achieve 100% coverage to earn more time and score points. (n.b.: when the stage's time runs out, all active quads-those that have not finished filling up-are immediately scored and added to the player's coverage, in order to allow awards of coverage bonus time and continued play.) Once the beatline hits a completed quad, it is stamped down into the grid, earning the player coverage. The size of the quad denotes the score, and multipliers can be achieved by having several quads on the screen at once. When a quad is completed and the beat line hits, different musical samples are triggered dependent on its shape. ![]() Quads are created by placing shapes in solid blocks of 3x3 or more. A beatline moves across the grid in time with the music, setting off events when it hits placed shapes. Players control a single shape at a time, and can move, rotate, and then place it onto a grid. Gameplay Screenshot of Time Mode on Moby levelĬhime is a block-dropping game. Chime is the first title released by the non-profit video game publisher OneBigGame. An extended version of the game, called Chime Super Deluxe, was released on the PlayStation Network in March 2011. Chime is a 2010 music and puzzle video game developed by Zoë Mode, released initially on the Xbox Live Arcade service, and later for Windows. ![]()
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